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5 February 2010
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Ian Bogost co-organizes and speaks at the Art History of Games symposium in Atlanta. Coverage in Gamasutra, Kotaku, Edge
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4 January 2010
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The Independent Game Festival announces Ian Bogost's independent game A Slow Year among its 2010 finalists
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11 December 2009
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Ian Bogost discussed Jetset and the iTunes App Store approval process on the DigiPen Podcast [direct MP3 link]
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